Principal UX Designer - MMO MMO Los Angeles, USA
Company: Riot Games
Location: Los Angeles
Posted on: November 14, 2024
Job Description:
As a User Experience Designer, you will design, tweak, and
optimize the player experience. Your analytical skills, player
insight, and creativity aid in crafting in- and out-of-game
experiences that engage and surprise players. You will collaborate
with interdisciplinary teams and work with every tool at hand to
innovate and iterate player-focused designs that'll delight
millions around the world.As a Principal UX Designer on our MMO
team, you'll own all aspects of the user experience across large
areas of the game. You will consider UI, presentation,
interactions, and driving great player behavior through systems.
You are comfortable operating in an ambiguous environment where the
team owns its own goals, and where change, big and small, is a
critical part of the process. You will also be very hands-on in the
build, implementing and iterating on your designs. You will report
to the Design Director on the team.Responsibilities:
- Lead UX design across multiple workstreams, focusing on the
interaction design and player flows for these areas
- Deliver appropriate UX design artifacts (wireframes, user
flows, etc) and prototype UI
- Implement and iterate in engine to translate our intentions to
reality
- Support high level design in developing systems such as control
schemes, HUDs, and menu UI/UX flow.
- Break down experiences thoughtfully for teams to ship value
incrementally (i.e., Minimum viable experience), making appropriate
trade-offs between fidelity and functionality
- Establish experiential quality metrics and interaction
consistency across player-facing systems
- Partner closely with creative to create a visual design that
elevates the thematic and immersive experience of RuneterraRequired
Qualifications:
- 7+ years industry experience, having led significant portions
of the UX for at least one shipped game title or major release of a
live service game
- Experience working in game engines implementing features from
scratch
- Experience creating prototypes of varying degrees of
fidelity
- Experience with Adobe Creative Suite, Figma, Sketch or other
industry design and prototyping tools
- Deep level of understanding, passion, and engagement with
online multiplayer gamesDesired Qualifications:
- Direct experience building UX for MMO games
- Experience with Game Engine tools like C++, Unreal, OpenGL,
etc
- Depth of programming abilities (e.g., Gameplay and UI vs. Game
Logic) vs. prototyping
- Experience with adjacent game design areas like combat, meta
systems, or social systems
- Familiarity with the LoL IPFor this role, you'll find success
through craft expertise, a collaborative spirit, and
decision-making that prioritizes the delight of players. We will be
looking at your past studies, experience, and your personal
relationship with games. If you embody player empathy and care
about players' experiences, this could be your role!
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Keywords: Riot Games, Oxnard , Principal UX Designer - MMO MMO Los Angeles, USA, Other , Los Angeles, California
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