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Staff Software Engineer, Unreal Tools - MMO Software Engineering Group MMO Los Angeles, USA

Company: Riot Games
Location: Los Angeles
Posted on: October 30, 2024

Job Description:

Staff Software Engineer, Unreal Tools - MMOJob Id: REQ-0008469Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team objectives. You'll drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.As a Staff Software Engineer on our unpublished MMO, you will work with all team disciplines to design, implement, and iterate on modern game development workflows, pipelines, and AI. You will work in a small team alongside a product lead, technical artists, designers, and other engineers to ensure we can efficiently deliver on our player's dreams. The ideal candidate is passionate, driven, and wants to guide the technical vision of how we extend engines and optimize workflows. You will report to the Technical Product Manager of the project.Responsibilities:

  • Identify, prioritize, and implement custom Unreal tooling, workflows, and data repositories.
  • Collaborate with team members to gather requirements, plan technical initiatives, and deliver consistently.
  • Lead and contribute to architecture requirements, technical design, and implementation for relevant systems.
  • Help shape the technical direction and standards for the team.
  • As development advances into full production, iterate on robust, scalable, and performant solutions.
  • Mentor other engineers on the team in your area of expertise.Required Qualifications:
    • 6+ years of development experience in the game industry as a software engineer.
    • Fluency in C or C++.
    • Work on at least 1 shipped game title.
    • Strong knowledge of common game and software design patterns.
    • Experience collaborating with teammates across multiple disciplines.
    • Product sense, pragmatism, and player empathy in making tech decisions.Desired Qualifications:
      • 3+ years of tools/workflows development experience.
      • Experience working with UE4 or UE5.
      • Experience with visual scripting systems.
      • Experience working with mid-sized engineering teams.
      • Experience with managing requirements and iterating on game development workflows.
      • Experience with agile development.For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect.It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law.Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
        • Safeguarding confidential and sensitive Company data.
        • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors.
        • Accessing Company assets, secure digital systems, and networks.
        • Ensuring a safe interactive environment for players and other Rioters.These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
          • (Los Angeles Only) Base salary range between $183,300.00 - $256,600.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
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Keywords: Riot Games, Oxnard , Staff Software Engineer, Unreal Tools - MMO Software Engineering Group MMO Los Angeles, USA, IT / Software / Systems , Los Angeles, California

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